#include <SoundStream.hpp>
Inheritance diagram for sf::SoundStream:

Public Member Functions | |
| virtual | ~SoundStream () |
| Virtual destructor. | |
| void | Play () |
| Start playing the audio stream. | |
| void | Stop () |
| Stop playing the audio stream. | |
| unsigned int | GetChannelsCount () const |
| Return the number of channels (1 = mono, 2 = stereo). | |
| unsigned int | GetSampleRate () const |
| Get the stream sample rate. | |
| Status | GetStatus () const |
| Get the status of the stream (stopped, paused, playing). | |
Protected Member Functions | |
| SoundStream () | |
| Default constructor. | |
| void | Initialize (unsigned int ChannelsCount, unsigned int SampleRate) |
| Set the audio stream parameters, you must call it before Play(). | |
Classes | |
| struct | Chunk |
| Structure defining a chunk of audio data to stream. More... | |
Use it for big sounds that would require hundreds of MB in memory (see sfMusic), or for streaming sound from the network
Definition at line 44 of file SoundStream.hpp.
| virtual sf::SoundStream::~SoundStream | ( | ) | [virtual] |
Virtual destructor.
| sf::SoundStream::SoundStream | ( | ) | [protected] |
Default constructor.
| void sf::SoundStream::Play | ( | ) |
| void sf::SoundStream::Stop | ( | ) |
| unsigned int sf::SoundStream::GetChannelsCount | ( | ) | const |
Return the number of channels (1 = mono, 2 = stereo).
| unsigned int sf::SoundStream::GetSampleRate | ( | ) | const |
Get the stream sample rate.
| Status sf::SoundStream::GetStatus | ( | ) | const |
Get the status of the stream (stopped, paused, playing).
Reimplemented from sf::Sound.
| void sf::SoundStream::Initialize | ( | unsigned int | ChannelsCount, | |
| unsigned int | SampleRate | |||
| ) | [protected] |
Set the audio stream parameters, you must call it before Play().
| ChannelsCount | : Number of channels | |
| SampleRate | : Sample rate |