Previous: Reading and writing blocks, Up: Blocks
The following program shows how to allocate a block,
#include <stdio.h>
#include <gsl/gsl_block.h>
int
main (void)
{
gsl_block * b = gsl_block_alloc (100);
printf ("length of block = %u\n", b->size);
printf ("block data address = %#x\n", b->data);
gsl_block_free (b);
return 0;
}
Here is the output from the program,
length of block = 100
block data address = 0x804b0d8