/****************************************************************************
** $Id: qbutton.h,v 2.31 1999/04/28 09:59:41 aavit Exp $
**
** Definition of QButton widget class
**
** Created : 940206
**
** Copyright (C) 1992-1999 Troll Tech AS. All rights reserved.
**
** This file is part of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Troll Tech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** Licensees holding valid Qt Professional Edition licenses may use this
** file in accordance with the Qt Professional Edition License Agreement
** provided with the Qt Professional Edition.
**
** See http://www.troll.no/pricing.html or email sales@troll.no for
** information about the Professional Edition licensing, or see
** http://www.troll.no/qpl/ for QPL licensing information.
**
*****************************************************************************/
#ifndef QBUTTON_H
#define QBUTTON_H
#ifndef QT_H
#include "qwidget.h"
#endif // QT_H
class QButtonGroup; // button group (qbuttongroup.h)
struct QButtonData;
class Q_EXPORT QButton : public QWidget // button class
{
Q_OBJECT
public:
QButton( QWidget *parent=0, const char *name=0, WFlags f=0 );
~QButton();
QString text() const;
virtual void setText( const QString &);
const QPixmap *pixmap() const;
virtual void setPixmap( const QPixmap & );
int accel() const;
virtual void setAccel( int );
bool isToggleButton() const;
enum ToggleType { SingleShot, Toggle, Tristate };
ToggleType toggleType() const;
virtual void setDown( bool );
bool isDown() const;
bool isOn() const;
enum ToggleState { Off, NoChange, On };
ToggleState state() const;
bool autoResize() const;
virtual void setAutoResize( bool );
bool autoRepeat() const;
virtual void setAutoRepeat( bool );
bool isExclusiveToggle() const;
bool focusNextPrevChild( bool next );
QButtonGroup *group() const;
public slots:
void animateClick();
void toggle();
signals:
void pressed();
void released();
void clicked();
void toggled( bool );
void stateChanged( int );
protected:
void setToggleButton( bool );
virtual void setToggleType( ToggleType );
void setOn( bool );
virtual void setState( ToggleState );
virtual bool hitButton( const QPoint &pos ) const;
virtual void drawButton( QPainter * );
virtual void drawButtonLabel( QPainter * );
void keyPressEvent( QKeyEvent *);
void mousePressEvent( QMouseEvent * );
void mouseReleaseEvent( QMouseEvent * );
void mouseMoveEvent( QMouseEvent * );
void paintEvent( QPaintEvent * );
void focusInEvent( QFocusEvent * );
void focusOutEvent( QFocusEvent * );
void enabledChange( bool );
private slots:
void animateTimeout();
void autoRepeatTimeout();
private:
QString btext;
QPixmap *bpixmap;
uint toggleTyp : 2;
uint buttonDown : 1;
uint stat : 2;
uint mlbDown : 1;
uint autoresize : 1;
uint animation : 1;
uint repeat : 1;
QButtonData *d;
friend class QButtonGroup;
void ensureData();
virtual void setGroup( QButtonGroup* );
QTimer *timer();
void nextState();
private: // Disabled copy constructor and operator=
#if defined(Q_DISABLE_COPY)
QButton( const QButton & );
QButton &operator=( const QButton & );
#endif
};
inline QString QButton::text() const
{
return btext;
}
inline const QPixmap *QButton::pixmap() const
{
return bpixmap;
}
inline bool QButton::isToggleButton() const
{
return toggleTyp != SingleShot;
}
inline bool QButton::isDown() const
{
return buttonDown;
}
inline bool QButton::isOn() const
{
return stat != Off;
}
inline bool QButton::autoResize() const
{
return autoresize;
}
inline bool QButton::autoRepeat() const
{
return repeat;
}
inline QButton::ToggleState QButton::state() const
{
return ToggleState(stat);
}
inline void QButton::setToggleButton( bool b )
{
setToggleType( b ? Toggle : SingleShot );
}
inline void QButton::setOn( bool y )
{
setState( y ? On : Off );
}
inline QButton::ToggleType QButton::toggleType() const
{
return ToggleType(toggleTyp);
}
#endif // QBUTTON_H
| Copyright © 1999 Troll Tech | Trademarks | Qt version 2.0.2
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