The Rectangle structure contains functions to compute with rectangles.
structure Rectangle :
sig
type POINT = { x: int, y: int }
type RECT = { top: int, left: int, bottom: int, right: int }
val EqualRect : RECT * RECT -> bool
val InflateRect : RECT * int * int -> unit * RECT
val IntersectRect : RECT * RECT -> bool * RECT
val IsRectEmpty : RECT -> bool
val OffsetRect : RECT * int * int -> RECT
val PtInRect : RECT * POINT -> bool
val SetRect : int * int * int * int -> RECT
val SetRectEmpty : unit -> RECT
val SubtractRect : RECT * RECT -> RECT
val UnionRect : RECT * RECT -> RECT
end